
Barrok: First off, let me congratulate you on being the 7th Summer Slam Champion.
Peter: Well I'd say its about time ... I slave away all day and keep losing.
Peter: er, Thanks.
Barrok: Yes, I am a witness to that.
Peter: Actually its the Peter Bot that appears to be working.Barrok: How does it feel to have redeemed us all from the embarrassment of the Mutant Bots rule?
Peter: I was determined, but I suspect that Bill who did the BOT A.I. was rooting for the OTHER
SIDE.
Peter: But now we are redeemed.
Peter: I had not won on that turn TRA Bot was lurking with a huge pile of pods.
Barrok: Ah yes, the TRA Bot. And he was the Laser in your game, correct?
Peter: No, he played with the Trader power.
Barrok: Mmmm. I hear you managed to get through the Machines 20 encounter turn. Is this true?!?!
Peter: It was a long turn yes.
Peter: We were in defensive alliance mode for 20 min while WARDEN USA ran out a long Machine
effort.
Peter: He got comp along the way and then kept pounding.
Peter: But with most of his ships in the WARP, he had to settle for 1 ship per turn.
Barrok: And which power did you use to demolish everyone with?
Peter: MACRON!
Peter: Which was even harder because I was getting only 1 pod per defense.
Barrok: That can be a pain, I know.
Peter: BigShidder as Filch was 15 in warp and so not a factor in defensive alliance vs. Machine.
Peter: So, Trader was getting 4 per encounter and I got 1.
Peter: On the other hand I stopped machine repeatedly as it hammered at my defense.
Barrok: That Shidder, hes not a very good player.
Barrok: I dont like him at all. But that's neither here nor there...
Peter: So what are you saying?
Peter: He ranked 8th last I saw, just ahead of ME.
Barrok: Ah that ranking systems no good.
Peter: Ahhem!Barrok: Um, anyway uh, did you have any close calls in the game?
Peter: Yes we went to the wire a few times during machines run.
Peter: But then it was a typical grind to the bitter end.
Peter: When we designed MACHINE we were thinking of it as a tribute to long boring RISK games, where we all know the outcome but have to go through the motions.
Barrok: One of my favorite games!
Peter: Us too 'till we got tired of long boring endings.
Peter: Then we made MACHINE to remind us...
Peter: It s good to have all types of species in the cosmos.
Barrok: Indeed. So, what does the designer of the greatest game of all time do when hes not conquering the Cosmos?
Peter: Hangs out with his 6 month old grandaughter when she visits, works in the garden, canoes, swims in the lake or the ocean here on Cape Cod, fixes up a 200 year old family home, plays softball.
Barrok: You do much canoing(sp)?
Peter: A bit yes.
Peter: We go around New England and also do the cape tidal rivers. We were in northern Maine a couple of weeks ago.
Barrok: Thats great. What kind of music will we hear next week, Peter?
Peter: Well, I will have to go to the music that was around when we dreamed up Cosmic.
Peter: So think early 70s.
Peter: Historical import.
Peter: I will sleep on it.
Barrok: That sounds great.
Barrok: One last question Peter, everyone in the Cosmos is wondering: do you have a favorite color?
Peter: Yes, blue.
Peter: But Moonie always pleads for it ;-)
Barrok: Well, I just lost 40 bucks.
Barrok: Mr. Olotka, thank you for Cosmic Encounter and especially for Cosmic Online. I hope this HunterKiller outbreak clears up soon and congratulations again on the victory.
Peter: Heh.
Peter: Ok, thanks for the interview.
I'm done reading this get me out of here!